3D mesh of a skull created fromm 2D photos

Here’s an example of the reconstruction of a skull from 2D photographs using the open source software “Meshroom” from AliceVision.   It was done by placing the skull on a simple kitchen one-level lazy susan and rotating it in front of the camera.  Shots were taken from three heights.  It worked surprisingly well.  The only real problem I have is registering the mesh from the top with the mesh from the bottom.

 

 

Here’s the mesh in Blender.

 

Here’s a screenshot from Meshroom showing the positioning of the camera for the photographs:

 

 

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